Volforce
Volforce is the main way seen to measure “skill”. Of course, it’s not 100%, but in theory, higher Volforce = better you are.
Your Volforce is a combination of your best 50 plays. After every play, the game calculates the Volforce of that play with this equation.
This equation is technically wrong. Voltex doesn’t multiply it by .001, it just rounds down to a whole number. It then takes that number, adds it to the best 50, then divides that sum by 1000. I add the .001 to simplify this whole process. It still gives the same answer, just different ways to get to that.
(LV*(Score / 10,00,000)*(Grade Coefficient)*(Clear Coefficient)*20)*.001
Grade Coefficient/Factor
S | AAA+ | AAA | AA+ | AA | A+ | A | B | C | D |
---|---|---|---|---|---|---|---|---|---|
1.05 | 1.02 | 1.00 | 0.97 | 0.94 | 0.91 | 0.88 | 0.85 | 0.82 | 0.80 |
Clear Coefficient/Factor
PUC | UC | Excessive Rate Clear | Effective rate clear | Crash |
---|---|---|---|---|
1.10 | 1.05 | 1.02 | 1.00 | 0.50 |
For example, if I got a score of 9,923,042 (S)
on a level 18
with an Excessive Rate clear
, this is how I would calculate my Volforce.
(18*(9,923,042 / 10,000,000)*(1.05)*(1.02)*20)*.001
This gives me 0.38259280735
. Since voltex rounds down from the 3rd digit, we can just cut everything after the 3rd digit and get our answer .382
.
After it calculates this number, it then compares it to your best 50. If this
number is higher than the lowest Volforce play in your best 50, you will gain
the difference of that Volforce. For example, let’s look at our last example.
Let’s say I just set that score. Voltex will look at the lowest VF score in my
best 50. If that was .370
, it would replace that Volforce with this one and I
will gain
.382
- .370
= 0.012 Volforce.
This will be shown on the screen next to your Volforce if this happens.
The important things to note is that the only things taken into consideration is Level of the Chart, Score, Clear type, and Grade.
Also, your volforce is calculated as your best clear and your best score on
a chart. For example lets say I play the same chart from the last example, but got a 9,899,320
with a UC
.
Voltex would replace the Excesssive clear with a UC but keep my higher score of 9,923,042
.
With the equation it would look like this
(18*(9,923,042 / 10,000,000)*(1.05)*(1.05)*20)*.001
This would equal .393
VF.
Note the 1.02
has changed to a 1.05
, but it used the better score that I
originally had. This means I would gain
.393 - .382
= .011 Volforce
for increasing my Excessive to a UC on this chart, even if my UC was a worse score.
Finding you best 50
You can tell what is in your best 50 if it has what is circled in red.
The symbol next to the best 50 will be different depending on what your current VF is.
There is also a Best 50 folder, although note that this is not sorted by Volforce but rather by whatever sort you have selected.
Skill Ranks
There are different skill ranks for different milestones in Volforce. Here are all of them

Every rank has four separate “gates”.
At Imperial 20.00 VF
, instead of ranking up every 1.000 VF
, it changes to
every 4.000 VF
. This is currently the cap on VF rank. There is nobody that is
past this point because there aren’t enough charts to fill up your best 50 enough
to reach past 24.000 VF
.
The two people that are currently max VF are Mini and Jakads . They have PUC every 20 to come out.